WE’RE HIRING...

Do you want to work at a studio where your ideas matter? Where you get to take pride in your work and you take ownership of the things you work on?

Your work matters here. We need you to be responsible, creative, and to have fun.

What...

What we are looking for is people with creative minds, who take pride in their work, who strive to make everything a little better EVERY day, who want to do make things that are more than just ‘okay’. We are a small team, we work with fast iteration cycles, and most of all, we have a lot of fun along the way.

 

Open Job positions

This is what we are looking for at the moment. Don't see a position that fits you on this list? Don't worry, we are always on the lookout for great talent.
Send us a mail and an application anyway. Even if we can’t find a suitable position for you right now, we’ll keep it in our database until something comes up!

Careers @ LGL

We are building a company where every single one of us has a say in development, we own our own IP's and we want to stay in creative control of our own products.

Do you want to work in a smaller team, a startup environment where you get to wear multiple hats, and be in creative control over your work?

Our mission is to own our work, and create games together, games that people can play for a long time after release. We are not a tech company, we are a game developer – gameplay and content are our top priorities.

We believe that games should be fun and challenging for the players. We believe that players should be in control at all times while playing our games.

We are looking for individuals who share this view with us, and who wish to go on this creative journey with us!

In order to ensure supportive and collaborative environment we:

  • Enable professional development through latest technologies, literature, seminars and conferences
  • Sustain personal goals through family-oriented work regulations
  • Empower autonomy in thinking and acting
  • Value a pleasant working atmosphere with friendly and well-minded individuals

We also provide:

  • Competitive compensation
  • Chance to collaborate with top professionals from the field
  • Organized working schedule enabling regular vacations and flexible working hours
 

Senior Environment Artist

As an Environment Artist you will enjoy artistic ownership of gameplay levels, pushing your aesthetic and technical skills to the fullest. Your interest lies foremost with creating realistic worlds, exteriors and interiors, as well as nature.

See more/Apply

Technical Artist

As a Technical Artist you will, with a unique combination of artistic and technical expertise, be the bridge between our artists and engineers. You proactively solve problems and demonstrate creativity and a respect for aesthetics.

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Animator

As an Animator, you will be responsible for creating solid animations, both in-game and in cinematics. You play a crucial role when it comes to tying together gameplay, storytelling and character movement.

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Senior Level Designer

As a Senior Level Designer you will create concepts, paper designs, white-boxes and use toolsets to take your levels from an idea to a complete masterpiece. Working closely with a passionate development team and especially the creative leads to keep in line with our games vision you will be empowered to own your creativity end to end.

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Senior Programmer

As a Senior Programmer you are a crucial member of the programming team. You are an important help to the rest of the team and not afraid of taking on the more challenging tasks. You like working with many different aspects of a game.

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Console Programmer

As a Console Programmer your main responsibilities will be to update, optimize and maintain cross platform code for AAA titles on PS4 and XB1. We're looking for self-motivated individuals that are quick learners and highly adaptable to a variety of work environments.

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QA Lead

Do you live and die for gameplay? Then this might just be the job for you! As a QA Lead you are deeply embedded in development and are responsible for testing, documenting and analyzing the game during production.

See more/Apply

WE'RE LOOKING FORWARD TO HEARING FROM YOU!

If you didn't find any vacancies, you can contact us and we'll put you
in our database and contact you as soon as we have a suitable position available.